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/* Copyright (c) 2006-2008 MetaCarta, Inc., published under the Clear BSD |
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* license. See http://svn.openlayers.org/trunk/openlayers/license.txt for the |
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* full text of the license. */ |
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|
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/** |
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* @requires OpenLayers/Control.js |
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* @requires OpenLayers/Layer/Vector.js |
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*/ |
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|
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/** |
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* Class: OpenLayers.Control.Snapping |
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* Acts as a snapping agent while editing vector features. |
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* |
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* Inherits from: |
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* - <OpenLayers.Control> |
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*/ |
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OpenLayers.Control.Snapping = OpenLayers.Class(OpenLayers.Control, { |
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|
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/** |
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* Constant: EVENT_TYPES |
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* {Array(String)} Supported application event types. Register a listener |
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* for a particular event with the following syntax: |
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* (code) |
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* control.events.register(type, obj, listener); |
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* (end) |
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* |
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* Listeners will be called with a reference to an event object. The |
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* properties of this event depends on exactly what happened. |
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* |
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* Supported control event types (in addition to those from <OpenLayers.Control>): |
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* beforesnap - Triggered before a snap occurs. Listeners receive an |
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* event object with *point*, *x*, *y*, *distance*, *layer*, and |
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* *snapType* properties. The point property will be original point |
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* geometry considered for snapping. The x and y properties represent |
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* coordinates the point will receive. The distance is the distance |
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* of the snap. The layer is the target layer. The snapType property |
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* will be one of "node", "vertex", or "edge". Return false to stop |
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* snapping from occurring. |
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* snap - Triggered when a snap occurs. Listeners receive an event with |
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* *point*, *snapType*, *layer*, and *distance* properties. The point |
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* will be the location snapped to. The snapType will be one of "node", |
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* "vertex", or "edge". The layer will be the target layer. The |
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* distance will be the distance of the snap in map units. |
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* unsnap - Triggered when a vertex is unsnapped. Listeners receive an |
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* event with a *point* property. |
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*/ |
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EVENT_TYPES: ["beforesnap", "snap", "unsnap"], |
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|
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/** |
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* CONSTANT: DEFAULTS |
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* Default target properties. |
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*/ |
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DEFAULTS: { |
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tolerance: 10, |
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node: true, |
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edge: true, |
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vertex: true |
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}, |
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|
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/** |
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* Property: greedy |
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* {Boolean} Snap to closest feature in first layer with an eligible |
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* feature. Default is true. |
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*/ |
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greedy: true, |
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|
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/** |
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* Property: precedence |
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* {Array} List representing precedence of different snapping types. |
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* Default is "node", "vertex", "edge". |
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*/ |
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precedence: ["node", "vertex", "edge"], |
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|
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/** |
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* Property: resolution |
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* {Float} The map resolution for the previously considered snap. |
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*/ |
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resolution: null, |
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|
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/** |
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* Property: geoToleranceCache |
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* {Object} A cache of geo-tolerances. Tolerance values (in map units) are |
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* calculated when the map resolution changes. |
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*/ |
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geoToleranceCache: null, |
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|
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/** |
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* Property: layer |
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* {<OpenLayers.Layer.Vector>} The current editable layer. Set at |
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* construction or after construction with <setLayer>. |
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*/ |
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layer: null, |
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|
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/** |
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* Property: feature |
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* {<OpenLayers.Feature.Vector>} The current editable feature. |
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*/ |
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feature: null, |
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|
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/** |
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* Property: point |
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* {<OpenLayers.Geometry.Point>} The currently snapped vertex. |
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*/ |
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point: null, |
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|
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/** |
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* Constructor: OpenLayers.Control.Snapping |
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* Creates a new snapping control. A control is constructed with an editable |
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* layer and a set of configuration objects for target layers. While the |
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* control is active, dragging vertices while drawing new features or |
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* modifying existing features on the editable layer will engage |
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* snapping to features on the target layers. Whether a vertex snaps to |
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* a feature on a target layer depends on the target layer configuration. |
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* |
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* Parameters: |
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* options - {Object} An object containing all configuration properties for |
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* the control. |
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* |
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* Valid options: |
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* layer - {OpenLayers.Layer.Vector} The editable layer. Features from this |
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* layer that are digitized or modified may have vertices snapped to |
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* features from any of the target layers. |
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* targets - {Array(Object | OpenLayers.Layer.Vector)} A list of objects for |
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* configuring target layers. See valid properties of the target |
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* objects below. If the items in the targets list are vector layers |
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* (instead of configuration objects), the defaults from the <defaults> |
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* property will apply. The editable layer itself may be a target |
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* layer - allowing newly created or edited features to be snapped to |
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* existing features from the same layer. If no targets are provided |
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* the layer given in the constructor (as <layer>) will become the |
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* initial target. |
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* defaults - {Object} An object with default properties to be applied |
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* to all target objects. |
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* greedy - {Boolean} Snap to closest feature in first target layer that |
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* applies. Default is true. If false, all features in all target |
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* layers will be checked and the closest feature in all target layers |
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* will be chosen. The greedy property determines if the order of the |
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* target layers is significant. By default, the order of the target |
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* layers is significant where layers earlier in the target layer list |
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* have precedence over layers later in the list. Within a single |
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* layer, the closest feature is always chosen for snapping. This |
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* property only determines whether the search for a closer feature |
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* continues after an eligible feature is found in a target layer. |
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* |
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* Valid target properties: |
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* layer - {OpenLayers.Layer.Vector} A target layer. Features from this |
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* layer will be eligible to act as snapping target for the editable |
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* layer. |
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* tolerance - {Float} The distance (in pixels) at which snapping may occur. |
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* Default is 10. |
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* node - {Boolean} Snap to nodes (first or last point in a geometry) in |
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* target layer. Default is true. |
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* nodeTolerance - {Float} Optional distance at which snapping may occur |
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* for nodes specifically. If none is provided, <tolerance> will be |
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* used. |
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* vertex - {Boolean} Snap to vertices in target layer. Default is true. |
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* vertexTolerance - {Float} Optional distance at which snapping may occur |
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* for vertices specifically. If none is provided, <tolerance> will be |
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* used. |
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* edge - {Boolean} Snap to edges in target layer. Default is true. |
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* edgeTolerance - {Float} Optional distance at which snapping may occur |
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* for edges specifically. If none is provided, <tolerance> will be |
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* used. |
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* filter - {OpenLayers.Filter} Optional filter to evaluate to determine if |
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* feature is eligible for snapping. If filter evaluates to true for a |
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* target feature a vertex may be snapped to the feature. |
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*/ |
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initialize: function(options) { |
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// concatenate events specific to measure with those from the base |
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Array.prototype.push.apply( |
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this.EVENT_TYPES, OpenLayers.Control.prototype.EVENT_TYPES |
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); |
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OpenLayers.Control.prototype.initialize.apply(this, [options]); |
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this.options = options || {}; // TODO: this could be done by the super |
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|
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// set the editable layer if provided |
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if(this.options.layer) { |
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this.setLayer(this.options.layer); |
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} |
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// configure target layers |
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var defaults = OpenLayers.Util.extend({}, this.options.defaults); |
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this.defaults = OpenLayers.Util.applyDefaults(defaults, this.DEFAULTS); |
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this.setTargets(this.options.targets); |
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if(this.targets.length === 0 && this.layer) { |
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this.addTargetLayer(this.layer); |
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} |
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|
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this.geoToleranceCache = {}; |
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}, |
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|
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/** |
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* APIMethod: setLayer |
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* Set the editable layer. Call the setLayer method if the editable layer |
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* changes and the same control should be used on a new editable layer. |
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* If the control is already active, it will be active after the new |
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* layer is set. |
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* |
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* Parameters: |
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* layer - {OpenLayers.Layer.Vector} The new editable layer. |
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*/ |
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setLayer: function(layer) { |
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if(this.active) { |
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this.deactivate(); |
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this.layer = layer; |
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this.activate(); |
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} else { |
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this.layer = layer; |
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} |
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}, |
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|
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/** |
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* Method: setTargets |
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* Set the targets for the snapping agent. |
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* |
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* Parameters: |
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* targets - {Array} An array of target configs or target layers. |
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*/ |
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setTargets: function(targets) { |
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this.targets = []; |
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if(targets && targets.length) { |
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var target; |
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for(var i=0, len=targets.length; i<len; ++i) { |
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target = targets[i]; |
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if(target instanceof OpenLayers.Layer.Vector) { |
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this.addTargetLayer(target); |
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} else { |
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this.addTarget(target); |
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} |
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} |
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} |
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}, |
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|
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/** |
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* Method: addTargetLayer |
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* Add a target layer with the default target config. |
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* |
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* Parameters: |
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* layer - {<OpenLayers.Layer.Vector>} A target layer. |
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*/ |
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addTargetLayer: function(layer) { |
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this.addTarget({layer: layer}); |
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}, |
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|
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/** |
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* Method: addTarget |
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* Add a configured target layer. |
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* |
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* Parameters: |
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* target - {Object} A target config. |
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*/ |
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addTarget: function(target) { |
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target = OpenLayers.Util.applyDefaults(target, this.defaults); |
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target.nodeTolerance = target.nodeTolerance || target.tolerance; |
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target.vertexTolerance = target.vertexTolerance || target.tolerance; |
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target.edgeTolerance = target.edgeTolerance || target.tolerance; |
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this.targets.push(target); |
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}, |
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|
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/** |
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* Method: removeTargetLayer |
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* Remove a target layer. |
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* |
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* Parameters: |
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* layer - {<OpenLayers.Layer.Vector>} The target layer to remove. |
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*/ |
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removeTargetLayer: function(layer) { |
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var target; |
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for(var i=this.targets.length-1; i>=0; --i) { |
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target = this.targets[i]; |
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if(target.layer === layer) { |
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this.removeTarget(target); |
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} |
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} |
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}, |
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|
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/** |
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* Method: removeTarget |
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* Remove a target. |
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* |
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* Parameters: |
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* target - {Object} A target config. |
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* |
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* Returns: |
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* {Array} The targets array. |
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*/ |
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removeTarget: function(target) { |
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return OpenLayers.Util.removeItem(this.targets, target); |
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}, |
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|
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/** |
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* APIMethod: activate |
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* Activate the control. Activating the control registers listeners for |
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* editing related events so that during feature creation and |
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* modification, moving vertices will trigger snapping. |
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*/ |
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activate: function() { |
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var activated = OpenLayers.Control.prototype.activate.call(this); |
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if(activated) { |
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if(this.layer && this.layer.events) { |
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this.layer.events.on({ |
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sketchstarted: this.onSketchModified, |
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sketchmodified: this.onSketchModified, |
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vertexmodified: this.onVertexModified, |
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scope: this |
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}); |
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} |
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} |
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return activated; |
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}, |
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|
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/** |
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* APIMethod: deactivate |
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* Deactivate the control. Deactivating the control unregisters listeners |
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* so feature editing may proceed without engaging the snapping agent. |
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*/ |
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deactivate: function() { |
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var deactivated = OpenLayers.Control.prototype.deactivate.call(this); |
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if(deactivated) { |
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if(this.layer && this.layer.events) { |
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this.layer.events.un({ |
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sketchstarted: this.onSketchModified, |
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sketchmodified: this.onSketchModified, |
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vertexmodified: this.onVertexModified, |
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scope: this |
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}); |
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} |
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} |
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this.feature = null; |
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this.point = null; |
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return deactivated; |
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}, |
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|
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/** |
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* Method: onSketchModified |
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* Registered as a listener for the sketchmodified event on the editable |
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* layer. |
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* |
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* Parameters: |
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* event - {Object} The sketch modified event. |
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*/ |
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onSketchModified: function(event) { |
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this.feature = event.feature; |
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this.considerSnapping(event.vertex, event.vertex); |
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}, |
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|
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/** |
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* Method: onVertexModified |
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* Registered as a listener for the vertexmodified event on the editable |
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* layer. |
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* |
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* Parameters: |
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* event - {Object} The vertex modified event. |
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*/ |
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onVertexModified: function(event) { |
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this.feature = event.feature; |
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var loc = this.layer.map.getLonLatFromViewPortPx(event.pixel); |
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this.considerSnapping( |
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event.vertex, new OpenLayers.Geometry.Point(loc.lon, loc.lat) |
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); |
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}, |
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|
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/** |
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* Method: considerSnapping |
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* |
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* Parameters: |
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* point - {<OpenLayers.Geometry.Point}} The vertex to be snapped (or |
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* unsnapped). |
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* loc - {<OpenLayers.Geometry.Point>} The location of the mouse in map |
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* coords. |
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*/ |
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considerSnapping: function(point, loc) { |
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var best = { |
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rank: Number.POSITIVE_INFINITY, |
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dist: Number.POSITIVE_INFINITY, |
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x: null, y: null |
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}; |
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var snapped = false; |
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var result, target; |
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for(var i=0, len=this.targets.length; i<len; ++i) { |
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target = this.targets[i]; |
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result = this.testTarget(target, loc); |
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if(result) { |
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if(this.greedy) { |
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best = result; |
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best.target = target; |
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snapped = true; |
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break; |
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} else { |
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if((result.rank < best.rank) || |
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(result.rank === best.rank && result.dist < best.dist)) { |
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best = result; |
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best.target = target; |
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snapped = true; |
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} |
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} |
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} |
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} |
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if(snapped) { |
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var proceed = this.events.triggerEvent("beforesnap", { |
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point: point, x: best.x, y: best.y, distance: best.dist, |
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layer: best.target.layer, snapType: this.precedence[best.rank] |
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}); |
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if(proceed !== false) { |
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point.x = best.x; |
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point.y = best.y; |
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this.point = point; |
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this.events.triggerEvent("snap", { |
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point: point, |
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snapType: this.precedence[best.rank], |
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layer: best.target.layer, |
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distance: best.dist |
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}); |
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} else { |
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snapped = false; |
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} |
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} |
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if(this.point && !snapped) { |
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point.x = loc.x; |
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point.y = loc.y; |
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this.point = null; |
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| 421 |
this.events.triggerEvent("unsnap", {point: point}); |
|---|
| 422 |
} |
|---|
| 423 |
}, |
|---|
| 424 |
|
|---|
| 425 |
/** |
|---|
| 426 |
* Method: testTarget |
|---|
| 427 |
* |
|---|
| 428 |
* Parameters: |
|---|
| 429 |
* target - {Object} Object with target layer configuration. |
|---|
| 430 |
* loc - {<OpenLayers.Geometry.Point>} The location of the mouse in map |
|---|
| 431 |
* coords. |
|---|
| 432 |
* |
|---|
| 433 |
* Returns: |
|---|
| 434 |
* {Object} A result object with rank, dist, x, and y properties. |
|---|
| 435 |
* Returns null if candidate is not eligible for snapping. |
|---|
| 436 |
*/ |
|---|
| 437 |
testTarget: function(target, loc) { |
|---|
| 438 |
var tolerance = { |
|---|
| 439 |
node: this.getGeoTolerance(target.nodeTolerance), |
|---|
| 440 |
vertex: this.getGeoTolerance(target.vertexTolerance), |
|---|
| 441 |
edge: this.getGeoTolerance(target.edgeTolerance) |
|---|
| 442 |
}; |
|---|
| 443 |
// this could be cached if we don't support setting tolerance values directly |
|---|
| 444 |
var maxTolerance = Math.max( |
|---|
| 445 |
tolerance.node, tolerance.vertex, tolerance.edge |
|---|
| 446 |
); |
|---|
| 447 |
var result = { |
|---|
| 448 |
rank: Number.POSITIVE_INFINITY, dist: Number.POSITIVE_INFINITY |
|---|
| 449 |
}; |
|---|
| 450 |
var eligible = false; |
|---|
| 451 |
var features = target.layer.features; |
|---|
| 452 |
var feature, type, vertices, vertex, closest, dist, found; |
|---|
| 453 |
var numTypes = this.precedence.length; |
|---|
| 454 |
var ll = new OpenLayers.LonLat(loc.x, loc.y); |
|---|
| 455 |
for(var i=0, len=features.length; i<len; ++i) { |
|---|
| 456 |
feature = features[i]; |
|---|
| 457 |
if(feature !== this.feature && !feature._sketch && |
|---|
| 458 |
feature.state !== OpenLayers.State.DELETE && |
|---|
| 459 |
(!target.filter || target.filter.evaluate(feature.attributes))) { |
|---|
| 460 |
if(feature.atPoint(ll, maxTolerance, maxTolerance)) { |
|---|
| 461 |
for(var j=0, stop=Math.min(result.rank+1, numTypes); j<stop; ++j) { |
|---|
| 462 |
type = this.precedence[j]; |
|---|
| 463 |
if(target[type]) { |
|---|
| 464 |
if(type === "edge") { |
|---|
| 465 |
closest = feature.geometry.distanceTo(loc, {details: true}); |
|---|
| 466 |
dist = closest.distance; |
|---|
| 467 |
if(dist <= tolerance[type] && dist < result.dist) { |
|---|
| 468 |
result = { |
|---|
| 469 |
rank: j, dist: dist, |
|---|
| 470 |
x: closest.x0, y: closest.y0 // closest coords on feature |
|---|
| 471 |
}; |
|---|
| 472 |
eligible = true; |
|---|
| 473 |
// don't look for lower precedence types for this feature |
|---|
| 474 |
break; |
|---|
| 475 |
} |
|---|
| 476 |
} else { |
|---|
| 477 |
// look for nodes or vertices |
|---|
| 478 |
vertices = feature.geometry.getVertices(type === "node"); |
|---|
| 479 |
found = false; |
|---|
| 480 |
for(var k=0, klen=vertices.length; k<klen; ++k) { |
|---|
| 481 |
vertex = vertices[k]; |
|---|
| 482 |
dist = vertex.distanceTo(loc); |
|---|
| 483 |
if(dist <= tolerance[type] && |
|---|
| 484 |
(j < result.rank || (j === result.rank && dist < result.dist))) { |
|---|
| 485 |
result = { |
|---|
| 486 |
rank: j, dist: dist, |
|---|
| 487 |
x: vertex.x, y: vertex.y |
|---|
| 488 |
}; |
|---|
| 489 |
eligible = true; |
|---|
| 490 |
found = true; |
|---|
| 491 |
} |
|---|
| 492 |
} |
|---|
| 493 |
if(found) { |
|---|
| 494 |
// don't look for lower precedence types for this feature |
|---|
| 495 |
break; |
|---|
| 496 |
} |
|---|
| 497 |
} |
|---|
| 498 |
} |
|---|
| 499 |
} |
|---|
| 500 |
} |
|---|
| 501 |
} |
|---|
| 502 |
} |
|---|
| 503 |
return eligible ? result : null; |
|---|
| 504 |
}, |
|---|
| 505 |
|
|---|
| 506 |
/** |
|---|
| 507 |
* Method: getGeoTolerance |
|---|
| 508 |
* Calculate a tolerance in map units given a tolerance in pixels. This |
|---|
| 509 |
* takes advantage of the <geoToleranceCache> when the map resolution |
|---|
| 510 |
* has not changed. |
|---|
| 511 |
* |
|---|
| 512 |
* Parameters: |
|---|
| 513 |
* tolerance - {Number} A tolerance value in pixels. |
|---|
| 514 |
* |
|---|
| 515 |
* Returns: |
|---|
| 516 |
* {Number} A tolerance value in map units. |
|---|
| 517 |
*/ |
|---|
| 518 |
getGeoTolerance: function(tolerance) { |
|---|
| 519 |
var resolution = this.layer.map.getResolution(); |
|---|
| 520 |
if(resolution !== this.resolution) { |
|---|
| 521 |
this.resolution = resolution; |
|---|
| 522 |
this.geoToleranceCache = {}; |
|---|
| 523 |
} |
|---|
| 524 |
var geoTolerance = this.geoToleranceCache[tolerance]; |
|---|
| 525 |
if(geoTolerance === undefined) { |
|---|
| 526 |
geoTolerance = tolerance * resolution; |
|---|
| 527 |
this.geoToleranceCache[tolerance] = geoTolerance; |
|---|
| 528 |
} |
|---|
| 529 |
return geoTolerance; |
|---|
| 530 |
}, |
|---|
| 531 |
|
|---|
| 532 |
/** |
|---|
| 533 |
* Method: destroy |
|---|
| 534 |
* Clean up the control. |
|---|
| 535 |
*/ |
|---|
| 536 |
destroy: function() { |
|---|
| 537 |
if(this.active) { |
|---|
| 538 |
this.deactivate(); // TODO: this should be handled by the super |
|---|
| 539 |
} |
|---|
| 540 |
delete this.layer; |
|---|
| 541 |
delete this.targets; |
|---|
| 542 |
OpenLayers.Control.prototype.destroy.call(this); |
|---|
| 543 |
}, |
|---|
| 544 |
|
|---|
| 545 |
CLASS_NAME: "OpenLayers.Control.Snapping" |
|---|
| 546 |
}); |
|---|