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<html xmlns="http://www.w3.org/1999/xhtml"> |
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<head> |
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<link rel="stylesheet" href="../../theme/default/style.css" type="text/css" /> |
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<style type="text/css"> |
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#map { |
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width: 512px; |
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height: 512px; |
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border: 1px solid gray; |
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} |
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</style> |
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|
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<script src="../../lib/OpenLayers.js"></script> |
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<script type="text/javascript"> |
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var map, point; |
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|
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function init(){ |
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var options = { |
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projection: new OpenLayers.Projection("EPSG:900913"), |
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displayProjection: new OpenLayers.Projection("EPSG:4326"), |
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units: "m", |
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maxResolution: 20, //0.07464553542137146, |
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maxExtent: new OpenLayers.Bounds(-20037508, -20037508, |
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20037508, 20037508.34) |
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}; |
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map = new OpenLayers.Map('map', options); |
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var vector = new OpenLayers.Layer.Vector( |
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"Vectors", |
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{isBaseLayer: true} |
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); |
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map.addLayer(vector); |
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|
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var x = -20000;//4.33791754; |
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var y = 20000; |
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point = new OpenLayers.Feature.Vector( |
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new OpenLayers.Geometry.Point(x, y) |
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); |
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|
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map.addLayer(vector); |
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vector.addFeatures([point]); |
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map.setCenter(new OpenLayers.LonLat(0, 0), 5); |
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} |
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|
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function pan(){ |
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map.panTo(point.geometry.getBounds().getCenterLonLat()); |
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} |
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|
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</script> |
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</head> |
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<body onload="init()"> |
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<h3 id="title">SVG inValidRange Redraw Test Case</h3> |
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<p>Before fixing #1631, after klicking Go! no point would have appeared. The Go! button |
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pans the map over a long distance. Before dragging, the point would have been |
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outside the valid range, and the pan operation would not have triggered the SVG |
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coordinate system to be recreated. The new vector rendering takes care of all this. </p> |
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<div id="map"></div> |
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<input type="button" value="Go!" onclick="pan();"></input> |
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</body> |
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</html> |
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